20h ago
lol land doing $1m weekly revenue for 5 months straight. first blockchain game generating cash from players who want to play, not token farmers. ygg capturing percentage of every dollar spent across their ecosystem. $4.5m total revenue. but ragnarok's 120k monthly actives losing 70% after 30 days. revenue without retention is just a slower death spiral than axie. watch 90-day cohorts not gross receipts.
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